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TqLxQuanZ

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1/11/2025 - Patch Notes v6.0

TqLxQuanZ post 1/11/2025 - Patch Notes v6.0 from patreon

Happy Halloween!

Since the last release of the closed beta, we haven't been able to post any new updates due being super busy on real life, especially our sole only builder C70 has been non-stop working on more buildings for the new districts. So please be patient that we have our real-li...

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Closed Beta v5.9.11

TqLxQuanZ post Closed Beta v5.9.11 from patreon

Highlight Changes:

  • Distant Horizon is now included by default and will generate automatically. If you experience any lag, please remove it. Current RAM Recommendation for DH is 10GB.

  • Removed Lithosphere for faster worldgen by at lea...

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Closed Beta Download Link

TqLxQuanZ post Closed Beta Download Link from patreon

INSTALLATION

The zip file provided is a Curseforge modpack profile you can load by going to the Curseforge launcher > Import > Import Profile.zip.

You may also load it with any other modpack launcher of your choice, but be aware this has not been tested with other launchers. P...

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PATREON CLOSED BETA

TqLxQuanZ post PATREON CLOSED BETA  from patreon

After 3 million years, it's finally here. We'll try to keep it short, but please take some time to read the important notes below! At the end of the day, it is your money you're choosing to give to us; We hope that by clarifying what will be in the beta will allow you ...

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1/6/2025 - Patch Notes v6.0

TqLxQuanZ post 1/6/2025 - Patch Notes v6.0 from patreon

Here is some recent change list for the modpack!

  • Added 7 more new NPCs for their own questline and tradings!

  • Added 1 new landmark building for Highrise Residential.

  • Added more new shop and restaurant for Retail District.

  • Added skill books...

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DeceasedCraft v6.0 - Official Teaser

TqLxQuanZ post DeceasedCraft v6.0 - Official Teaser from patreon

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DeceasedCraft v6.0 - Official Teaser is now available.

TqLxQuanZ post DeceasedCraft v6.0 - Official Teaser is now available. from patreon

Teaser will be released earlier for Patreon paid members and released much later on Youtube platform after several days.

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2/4/2025 - Patch Notes v6.0

Here is some recent change list for the modpack!

  • Added a salvaging system, it applies to guns, weapons, refined storages and more! You can say goodbye to duplicate weapons that you don't need, and salvage them for raw materials for other purpose!

  • Added 2 new NPCs. The...

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2/3/2025 - Patch Notes v6.0

TqLxQuanZ post 2/3/2025 - Patch Notes v6.0 from patreon

We've added a new office tower!

This building was the very first structure C70 designed and built for city generation way before DeceasedCraft v2.0, but due to limitations at the time, it was never used. Now, for the first time, this forgotten building will appear in the next update,...

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8/2/2025 - Patch Notes v6.0.0

Here's some recent change list for the modpack!

  • Updated horde building to be only limited on special buildings, no more random horde building! This means all the horde building are 100% on specific buildings. (E.g The police station always will be 100% horde building, while others n...

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1/1/2025 - Patch Notes v6.0.0

TqLxQuanZ post 1/1/2025 - Patch Notes v6.0.0 from patreon

It's time for another reveal of new building! This building represent as a landmark of a new district as well! Guess what building is it?

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8/12/2024 - Patch Notes v6.0.0

TqLxQuanZ post 8/12/2024 - Patch Notes v6.0.0 from patreon

City streets have been improved and better than before!

There are now more districts as well.

The following photos are highrise office and suburb residential districts.

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24/11/2024 - Patch Notes v6.0.0

TqLxQuanZ post 24/11/2024 - Patch Notes v6.0.0 from patreon

That's a lot of guns.

Here's some recent changes to the modpack.

  • Finished all guns recipes.

  • Finished all attachment recipes.

  • Finished all bullets recipes.

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10/11/2024 - Patch Notes for v6.0.0

Here is some recent change list for the modpack!

  • Most of the buildings are slowly undergoing renovation or rebuild, as the reason of that is due to moving to 1.20.1 caused a lot of older buildings to be broken, so expect slow progress on this one! Since C70 is also busy with his own...

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27/10/2024 - Patch Notes for v6.0.0

Here is some recent change list for the modpack!

  • Revamped the skill trees with few new additions that exclusive to 1.20.1 only! There are more attributes now such as critical chance, damage etc.

  • Updated TAC Zero to 1.0.3.

  • Re-added back SecurityCraft mod...

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More DH Screenshots!

TqLxQuanZ post More DH Screenshots! from patreon

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13/10/2024 - Patch Notes for v6.0.0

TqLxQuanZ post 13/10/2024 - Patch Notes for v6.0.0 from patreon

Some early peeks for the new casino building, and yes you've probably guessed it right, the last sketch you saw from 28/8 is a casino sketch for this building!

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Distant Horizon x DC v6.0

A short tour of looking around a 3000x3000 pre-generated city. Pardon the quality.

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Huge Changes Incoming

TqLxQuanZ post Huge Changes Incoming from patreon

The modpack now is migrating to 1.20.1, as there are a couple of important mods are listed there and also offers more choices.

This is the result for "that" mod to being compatible with the modpack.

In exchange, there are also some mods don't exist in 1.20.1, such as immersive petrole...

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29/9/2024 - Patch Notes For v6.0.0

Here is some recent change list for the modpack!

  • Changed stamina attribute to max stamina for skill athlete. (Previously was working incorrectly)

  • Added vinery mod.

  • Added inventory hud mod.

  • Added ImmediatelyFast and Redirector for optimiza...

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15/9/2024 - Patch Notes For v6.0.0

Here is the recent change list for the modpack!

Armor overhaul! Some armors values are not finalized yet. Some armors set effect aren't finalized yet as well.

  • Nurse set now provides +200% melee damage to surgery related weapons.

  • Construction worker set now provi...

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1/9/2024 - Patch Notes For v6.0.0

Here is the recent change list on the modpack!

  • Buffed gun skill tree damage, previously skill tree provides maximum amount of 25%, now it's increased to 50% total.

  • Added more new food recipe by packaging.

  • Removed day counter mod.

  • Rem...

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28/8/2024 - Sketches!

TqLxQuanZ post 28/8/2024 - Sketches! from patreon

C70 finished a short new building sketch, although it looks small here, but it definitely is bigger than you think.

Can you guess what it is?

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17/8/2024 - Patch Notes For v6.0.0

More Bloods! And difficulty rebalance for hard mode!

Currently, the difficulty for hard mode is extremely unbalanced, due to the fact that mining zombie can spawn since day 1. Those are the current tweaks for the hard mode for now:

Mining zombies only spawn after day 40, as this shoul...

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11/8/2024 - Patch Notes for v6.0.0

TqLxQuanZ post 11/8/2024 - Patch Notes for v6.0.0 from patreon

Here are the recent changes for the modpack, mainly focused on all the weapon rebalancing, as in v5.0, it is always baton/meta weapons being selected, resulting in the other weapons are being potentially ignored. The idea is that bringing all the other weapons to proper balances as well so player...

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28/7/2024 - Patch Notes for v6.0.0

Here are the current patch notes for v6.0.0, but not all of them since the lists can be quite long as there are large changes to the modpack itself.

  • Added Bad Optimization mod.

  • Added Recipe Essentials mod.

  • Added Exposure mod.

  • Increased th...

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Initial Progress of DeceasedCraft v6.0.0

Currently, DeceasedCraft has migrated to 1.19.2, as it offers more choices for mod selection.

Majority of the recipes are still ongoing porting process, CraftTweaker no longer will be used as all of the recipes will be sorely relies on Kubejs. So there will be more consistency when comes to...

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Official Support for the Patreon is now available!

Each of the tier will have its own exclusive benefits! Make sure to read them properly and especially the disclaimers!

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