AnimeShares
crushstation from patreon

crushstation

patreon


crushstation posts

Friday pomodoro report

crushstation post Friday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VII

  • Implementing new avatar art (ongoing)

I coded in all the age 18 avatar outfits today –&nbs...

View Post

Last week's pomodoro report

crushstation post Last week's pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 44 pomodori

Hi everybody!  I was too sick to post this on Sunday, but ...

View Post

Merry Sickmas

Guys I have flu or some shit blegh.  I feel terrible.  Just posting to let you know I'm still alive.  I will be with family for the next 2 days and will get back on game dev the day after boxing day.  I wish you all a happy and healthy Christmas.

View Post

Sick Saturday pomodoro report

crushstation post Sick Saturday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-V

  • Implementing new avatar art (ongoing)

I'm lucky enough to very rarely get sick, but while watc...

View Post

Thursday pomodoro report

crushstation post Thursday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Implementing new avatar art (ongoing)

Moar avatar outfits!  I added most of the universit...

View Post

Wednesday pomodoro report

crushstation post Wednesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-IX

  • Implementing new avatar art (ongoing)

So many outfits!  In the last few days, the following ava...

View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-XII

  • Implementing new avatar art (ongoing)

Moar clothes, hairstyles & makeup!  I also created a...

View Post

Monday pomodoro report

crushstation post Monday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Implementing new avatar art

Moar work in Illustrator!  I coded in lots of avatar outfits toda...

View Post

End of week pomodoro report

crushstation post End of week pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 49 pomodori

I've had a frustrating couple of days handling an unexpected task! &nb...

View Post

Thursday pomodoro report

crushstation post Thursday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Implementing new avatar art

I spent the day in Illustrator, coding in some new avatar outfits. &nb...

View Post

Wednesday pomodoro report

crushstation post Wednesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Prepping dev test release version (100%)

Okay, the final pre-release dev version is out to Operators+...

View Post

12 Dec dev test version

Here's a new dev version for my lovely Operators and Handlers.  It allows you to generate a customisable backstory for your agent from birth, through childhood, university, recruitment into the intelligence community either as an analyst or a field agent, and her training and agency career up t...

View Post

Monday pomodoro report

crushstation post Monday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Prepping dev test release version (80% done)

Thanks for your patience, everybody.  The final ...

View Post

End of week pomodoro report

crushstation post End of week pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 24 pomodori

I didn't get anywhere near as much time in this week as I wanted to du...

View Post

Saturday pomodoro report

crushstation post Saturday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Prepping dev test release version

I'm back, bitches!  It felt so great to be working on the g...

View Post

Delay

I got 3 pomos in today, then got distracted by an emergency at my real job.  I tried to fix it today, but at 20:14 it's obvious that I need to work on it tomorrow as well, and I have a meeting on Friday afternoon there to discuss a different matter.

This means I'm unlikely to get any more dev...

View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-V

  • Writing & coding Operator backstory missions (95% done)

Nearly finished the Operator backstory mi...

View Post

End of week pomodoro report

crushstation post End of week pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 59 pomodori

Today I did 13 pomodori and got the Operator backstory missions to 66%...

View Post

Saturday pomodoro report

crushstation post Saturday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Writing & coding Operator backstory missions (33% done)

More work on the Operator backstory mi...

View Post

Friday pomodoro report

crushstation post Friday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-VIII

  • Writing & coding Operator backstory missions (20% done)

Started on the Operator backstory miss...

View Post

Wednesday pomodoro report

crushstation post Wednesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Writing & coding Operator training passages (100% done)

The Operator training passages are now co...

View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Writing & coding Operator training passages (85% done)

I'm making steady progress.  I wanted...

View Post

Monday pomodoro report

crushstation post Monday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodori I-X

  • Writing & coding Operator recruitment passages (done)
  • Writing & coding Operator training passage...

    View Post

End of week pomodoro report

crushstation post End of week pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Target: 10 pomodori
Achieved: 52 pomodori

Today I finished writing and coding in the Analyst mission cycle. &nbs...

View Post

Saturday pomodoro report

crushstation post Saturday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-XI

  • Writing & coding Analyst backstory passages (89% done)

Nearly finished writing and coding in th...

View Post

Friday pomodoro report

crushstation post Friday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-X

  • Specified 7 new avatar outfits to Victoria (done)
  • Planned Analyst backstory cycle (done)
  • Writi...

    View Post

Kink Vignette ideas

crushstation post Kink Vignette ideas from patreon

The Kink Vignettes are a series of short, sexy scenes that take place while the agent is at university. They’re supposed to be some of the agent’s most memorable sexual experiences – the crazy shit she did (or nearly did) while she was a student.

Every agent will experience 5 Kink Vignettes....

View Post

Thursday pomodoro report

crushstation post Thursday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-XII

  • Coding Analyst recruitment path (100% done)
  • Coding Analyst training passages (100% done)

...

View Post

Transparency

crushstation post Transparency from patreon

You guys are funding the game’s development (because you rock), so I feel that it’s important to always be transparent with you about the way I’m working.  I love you guys, and would never take your support for granted.

1.4 will be out soon, but it has taken way...

View Post

Tuesday pomodoro report

crushstation post Tuesday pomodoro report from patreon

A pomodoro is a 25-minute block of focused work.  I promised to do at least 10 per week when the first funding goal was reached.

Pomodoros I-IX

  • Coding Analyst recruitment path (50% done)

I survived my mud run!  I wasn't able to do any dev...

View Post