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OptiMistVAM

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Major Improvements Incoming

One thing that always puzzled me about the VAM clothing importer was that it seemed to distort my texture work with semi-random jagged edges. Even upping the poly count didn't seem to solve it - but I've cracked the case. I won't bore you with nonsense about mesh topology and get straight to the good part:

In concurrence with this slight re-meshing, I've also been toying with slightly increasing the polygon count  while still achieving tolerable performance in VR - I think I've struck a nice balance on that front with about a 50% increase in vertices. 

Lastly, while it's my goal to release most of my stuff for free (because I think the Hub integration in VAM is just too awesome to lose), I also want to reward those who support me here with something exclusive. I'm working on a Patron-only item to say thanks to my supporters. 

Comments

next level shit, im so glad i subbed

MASS Memology


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