I wish I could deliver updates faster, but with my current workflow, this feels like the best timeline as it lets me create without pressure and gives me enough time to review everything properly to ensure the experience is truly worth it.
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About this… it’s honestly hard to predict.
I’m aiming for around 15,000 words per update, which should translate to roughly 1 to 1.5 hours of gameplay.
However, these times can change dramatically depending on how you play.
If you replay scenes, chase every Decision Echo, or hunt down all the hidden artworks tied to past choices… the runtime grows significantly.
For now, development is flowing well, and I’m really proud of what’s taking shape.
You can (hopefully) expect the next Patreon release (v0.2) in about a month, and the public release date for this update will be announced at a later time, so stay tuned.
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Thanks for reading, and for sticking with Trueclash.
Let’s keep making something awesome together 💙
– Zak